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defc0n1

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About defc0n1

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    Peon

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  • Name Vijin Ravindran
  • Location UK
  1. Good idea. Now why didn't I think of that? I'll check it out. Thanks fsimerey.
  2. Yeah sorry about that. It really is a weird request. I can access the text field using ch("../font/text") but I was hoping I could do like a for loop to iterate through the characters and find the number of RETURNs in it. Basically the situation is that I need a progress bar sort of a thing (using a grid) for every line in the Font SOP. For example, if I have 4 lines, the duplicate SOP duplicates the grid 4 times.
  3. I think you didn't quite understand my question. Let me clear the confusion - I want to SET the number of copies AS the number of return characters in the text field of the Font SOP. Not the other way around.
  4. Hi guys I'm relatively new to Houdini, and I've been trying to make this little digital asset. Basically what I need is to set the 'Number Of Copies' integer field of a duplicate SOP to the number of RETURN characters in the text field of a Font SOP. Is this even possible? I can do this easily in C++ but I can't get the syntax right in Houdini and I don't know how to assign it to the current field for which I'm writing the expression. I tried using the foreach() loop on the text field, but I can't figure out how to do the string comparison. Please help. Thanks!
  5. Thank a ton, guys! You're awesome. Works like a charm. The sheer power of Houdini has me in awe, actually. Can I export a variable or set a parameter based on the input Cd that I can access from other nodes? For example a switch?
  6. Hey guys. I'm pretty new to the houdini world, and I've been experimenting a lot of things. Is there a way to get the RGB values of scattered points using attrib wrangle? Im not too familiar with the VEX syntax, so Im having a hard time figuring it out. I have random colours signed to a scatter node and some geometry copied on to the points using a copy node. I want to limit scatter the geometry based on the colour of the scattered point. Thanks!