I am a new user of Houdini living in Korea.
I want to give a vector blur in the direction of the dots.
I tried to draw a pass and draw a vector blur in nuke, but the direction is straight.
I tried it with normal and I tried it. Failed to resolve for a week.
So I simply gave the vector blur to the sphere and it did not work.
It seems to be a render problem and I do not know what the problem is.
I upload two hip files.
Why does the value of the copy node remain the same?
Finally, how do you study vop? ...
I know that it's related to arithmetic math.
But it 's confusing and hard to see.
Please help me..