Welcome to od|forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

donQuoique

Members
  • Content count

    9
  • Joined

  • Last visited

Community Reputation

1 Neutral

About donQuoique

  • Rank
    Peon

Personal Information

  • Name dong-ha kwak
  • Location seoul korea
  1. I somehow succeeded to make the deformation as I wanted (I mean it's close) with attribute transfer and attribute VOP but I think I need more study to make it work with VDB. I used color (as you did in your model) to blend the normal but how it works is still not quite clear for me although I just happened to make it work. Thank you so much again. Your help was enormously useful for me. sofaKwak.hipnc
  2. I looked into the network and understood vaguely how it works. But apply this to my model was another thing. Thanks again and I'll post the result if I succeed.
  3. Wow! It worked. Thank you very very much!!!
  4. I've got the following error message: "Error: Couldn't remove old operator type definition sesi_temporary::Sop/box oplib:/Sop/box?Sop/box Error(1): Expecting open brace" First, I ignored it because it didn't seem to have any effect on functionality. But, I realized that "box" object does not work with error message of " 'NonType' object has no attribut 'set' ". What can I do for this?
  5. Thank you very very much! I will check it out when I get back home (as I don't have houdini in my workplace).
  6. Wow! Thanks a lot! Actually, what I am trying to do is model a sofa with rigid metal frame which hold soft seating cushion. Can I make it with something easier than FEM, for example like "attribute transfer" node?
  7. I would like to model a sponge which is deformed by the contact with a rigid body. Let's say a sponge in form of box with a solid metal ball pressing it. What tools (SOPs) can I use?
  8. Thank you very much! It works!
  9. I made a stair model by creating steps and stingers separately and by merging them together. When I render one of each, there is no problem but when I render the merged one, steps turn black as if normals were not correctly arranged. Can anybody tell me why houdini do this to me? 2017-01-08 Procedural Stair-2.hipnc