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killerseven

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Everything posted by killerseven

  1. Thanks Violalyu, that's exactly what I was looking for...sop solver worked a treat!
  2. Hi guys, I was hoping someone might have a clue here...I have a vop with an object running over an rbd simulation to activate pieces, the only problem is they seem to be becoming inactive again after being activated. So the basic question here is if there is a way to fix an attribute once it reaches a number (in this case 1) so it cant change back to 0? Cheers!
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