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min_cheung12

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About min_cheung12

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    Peon

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  • Name
    min-hui Cheung
  • Location
    london
  1. I am trying to do an Ice simulation where the ice appears. I was wondering how I could remove the spikes inside the cylinder and also how I could achieve getting the white parts you see in ice? I tried redoing the simulation but converting it as a volume with vdb but I renders weirdly. Also, I was wondering, if I wanted the ice to start melting (as in a few water droplets), how would I go about, doing this? Thank you! I have attached the files. (File 005 has the vdb attempt but file 006 doesn't.) Ice_Railing_Test_006.hipnc Ice_Railing_Test_005.hipnc
  2. @Atom No worries!!! It was me being silly!!! Thank you so much for your help!!!!
  3. @Atom Sorry to disturb you again but the smoke is emitting and vanishing from the character now however the character isn't disintegrating and nothing is showing in a render. I have attached an image of the character
  4. @Atom Hello, Thank you so much!!! Its works!!!
  5. @Atom Ah okay! I'll give it a go! Thank you!
  6. @sandford No, this one is more complicated but the effect works at the frame I need it to on this one but it just won't go onto the character... I need both effects for different sections! And thank you so much!!!
  7. @Atom Okay, thank you! The only problem is, that the character is aligned to a camera as it is part of a 2 minute animation piece, so I can't really move it to another position
  8. Hello, I have done another disintegration effect on a sphere, that I need for the end of my animation for university. I have alembic cached out a girl from Maya. It only has subtle animation on it. The girl geometry needs to be swapped with the sphere so the effect is applied. I have attached a file with the cache's in it but without my attempt at swapping the geometry as it crashes Houdini. The animation starts at frame 2670 Thank you! disintergration_ballet_007.hipnc END_Death_camera.fbx End_death.abc
  9. @sandford The effect use to work starting at frame 1 but since I changed the starting frame and added in the alembic its stopped working. I'll attach the original file before I made changes and added in the alembic Thank you! infect_point05.hipnc
  10. @3dome Hello, I didn't path one of the files correctly! Sorry! The simulation shows random bits of smoke appearing and vanishing? I need the arm to be smoke already and then disintegrate from the hand up. I've attached what the simulation looked like before. Thank you! disintergration.mp4
  11. @3dome Hello, Thank you for replying and having a look at my simulation but its not working and loads of errors appeared when I opened it? Thank you again!
  12. @derjcmp I have worked out that I need to convert the Alembic into a volume using a convert node but the simulation is still not working anymore. Thank you!
  13. Thank you @Atom I have fixed the camera issue and as its a university project, I'm doing effects and compositing
  14. Hello, I am a third year animation student starting vfx. I have a simple disintegration animation for my major project that I have done on a sphere and now I need to transfer it to a hand animation that I have done in Maya and cached into an Alembic. As the animation and FBX camera export start at frame 1671, I changed the simulation to start on that frame. However, the simulation has stopped working and I'm not sure if I have transferred the effect correctly. I have provided the files, thank you! shot16.abc shot16.fbx I have provided new files! I managed to get the sphere to swap with the hand but the effect doesn't work still? It doesn't become smoke and disintegrate infect_point_Scene16.hipnc
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