Hi everybody !
I'm still a beginner on Houdini and I have some novice questions
I have two simulations that I need to render in maya (on arnold) and I don't know what is the right workflow.
The first simulation is white water (spray only) and the second is snow (with grain tool).
First of all the spray: I have the bgeo sequence of the particles that I try to load in maya with Houdini Engine (with a file tool). But I can't see anything. Maybe I do not have the right method to import particles with Houdini Engine. Few tips?
The snow then: How to keep my POP sprite with my bgeo export? I only get a black simulation (which is normal I think). Should I also export particles? I will also use Houdini Engine
I have to do shading for whitewater and snow in arnold so what would be the best method?
Ps: sorry for grammatical mistakes, my english is pretty bad