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Drughi

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About Drughi

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  • Name Johannes Heintz
  1. Awesome man! This is exactly what i was looking for! Thank you <3
  2. Ok, interesting! But I really want to scale towards the scatterd points. The final result should still be a flat plane.
  3. Hello people, so far i´ve just red here. So first of all thanks for being this awesome community! I´m trying to scale geometry based on scatterd points in a way like the soft transform node does in sop. The pivot of each transformation should be centered to each particle. The end result I´m after is some kind of goosebump effect. goosebumps.hiplc