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Everything posted by Tsui
Hey friends, I am trying to shade a snow smashing to the wall. What I tried was using VDBfromParticles and then use vdb smooth (median value gave me a best look). However, for the animation. I saw there were some effects when the snowball hitting the wall which make it looks more like a fluid not a snowball. Please note that the erode area which makes it look like a fluid : (. Any suggestions and help I would appreciate! There is a short animation in the attached file. Thx! 0001-0240.avi
Hey everybody! Recently I am playing around for snow simulation, and I am hoping the results could be better than the 2013 Frozen demo from Disney https://www.youtube.com/watch?v=O0kyDKu8K-k. The shader right now I am using is transfering particles to VDB volumes and then approximated through BillowySmoke & uniformVolume. In the geometry nodes I used VDB smooth to get rid of those non-sense particles (also plus the volume blur nodes to do some blurring work). Wondering does anyone have exp to render snow?