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edward

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About edward

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  • Name e.d.w.a.r.d.
  1. Sounds sort of like the Partition SOP? http://www.sidefx.com/docs/houdini/nodes/sop/partition As for your last question, well, only you can tell us whether you're high.
  2. Probably need to do it in a loop then.
  3. Notice that crunch added the "-e none" command line option.
  4. There is a Mantra procedural written for it but it hasn't really been requested to be integrated into Houdini/Mantra natively yet. There will likely need to be a bunch of work done regardless . See https://github.com/dreamworksanimation/openvdb/pull/107
  5. The new Convert VDB Points SOP will take a bunch of Houdini native points and make a VDB Points grid using it. For H16, there's not really much you can do off the shelf with these primitives other than create, load, save, visualize. It's really there more for studios (eg. dneg ) which have in-house tools which know how to operate on them directly before they're useful (practically) I think. They currently display slower than native Houdini points as well unless you set up a visibility group to limit what gets drawn in the viewport.
  6. It computes biharmonic weights directly so probably not. Having said that, you'd likely get the same shape of the biharmonic distance function though although I haven't tried to see if you get any sensible results if you only give a single constraint point of all ones. EDIT: Actually, scratch that. The node enforces weight normalization (across captured influences) so if you only give a single constraint point, it will just produce a weight of 1 everywhere.
  7. I'm guessing that the directory creation code doesn't work with HOUDINI_PATHMAP. Maybe submit a bug/RFE? I'm guessing it's trying to create the parent directory because you have Create Intermediate Directories enabled on the Mantra ROP. You can also try turning that off and ensuring that your destination directory /X/whatever exists first.
  8. Make sure that you're NOT using the 376.XX drivers (which have known problems) but on the 378.XX drivers. After that, try the lastest H16 DAILY build.
  9. If you submit now, maybe it'll be fixed next week...
  10. @nisacharOn Mac, make sure you've installed the appropriate 3DxWare drivers: http://www.sidefx.com/docs/houdini/shelf/lookat ... If you've a "settings" key on your space mouse, then that should work. Otherwise, look for the 3Dconnexion settings app and run that.
  11. Try using the Look At shelf tool. It's functionality has been migrated to the new constraints system. http://www.sidefx.com/docs/houdini/shelf/lookat
  12. You need to ensure you have the compiler option -DOPENVDB_3_ABI_COMPATIBLE (ie. define OPENVDB_3_ABI_COMPATIBLE) when you build openvdb 4, and possibly when you build your HDK plugin as well.
  13. Hmmm ... maybe the units are wrong? I forget now, but the units of the parameters have changed since H15 (did you try 15.5?).