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ernieML

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About ernieML

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    Ernie
  1. RBD export from Houdini to UE4 via vertex texture

    Hey guys, thanks for the feedback. It was a combo of texture compression and precision UV. Working now Once again thanks!
  2. RBD export from Houdini to UE4 via vertex texture

    Hey guys, I am experiencing an issue where I sim and export an rbd animation out of Houdini (vertex_animation_textures_beta1) and it is totally different in Unreal. Not what I expected. I have tried an older version of the beta and I have tried the one from the link above and I get the same results. I have attached gifs and the hip file. Any help would be greatly appreciated Thanks! Test_FRAC_MaskAnim.hip
  3. vertex animation -BBOX MAX & MIN values help

    Hey Mike, it totally works! I tried a low rez version, then updated it to a high rez... works like a charm! Thanks for all your help
  4. vertex animation -BBOX MAX & MIN values help

    Awesome! I will try it out. Thanks!
  5. vertex animation -BBOX MAX & MIN values help

    Hey Mike, Yeah I tried all that is listed above and everything checks out. I have attached the hip file cause I am at a loss and it seems to break whenever I make changes to the cloth setup. Thanks for looking into this. Ernie SimpleCloth_Test01.hip
  6. vertex animation -BBOX MAX & MIN values help

    Hey Mike, Well... it did work when I updated and ran it on my current test... but when I uprez'd my grid cloth by adding more rows and columns, re-cached it and re-rendered it, I got this result below. I have tried to revert the cloth back to the original settings, I cannot get it to be correct again. I have also re-created the Unreal side of things and still cant get it to work. Thoughts? Ernie
  7. vertex animation -BBOX MAX & MIN values help

    It totally works!!! Thanks man I really appreciate it! Ernie
  8. vertex animation -BBOX MAX & MIN values help

    Thanks Mike! Let me know. Ernie
  9. vertex animation -BBOX MAX & MIN values help

    Hey Mike, I works! Well, almost The issue I see now, is that the end of the cloth sim from Houdini to Unreal do not match, even when my num_frames param both match. See attached images. Thanks for your help and feedback! I appreciate it man! -Ernie
  10. vertex animation -BBOX MAX & MIN values help

    Hey Mike, sure thing. Here you go and thanks for taking a look at this. Ernie SimpleCloth_Test01.hip
  11. vertex animation -BBOX MAX & MIN values help

    Hey Guys, I too am having this same exact problem. I have basically followed along with the Houdini for Games Webinar, so my setup is pretty much the same. Grid turned to cloth falls on a static object... really no difference. But when I render, the BBox values do not populate. I have tried to install the update above and it still don't work. I am running a commercial version of Houdini 16.0.557. Any help would be greatly appreciated. Thanks in advance!
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