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leohak

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About leohak

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    Peon

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  • Website URL
    http://www.liorhakim.com

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  • Name
    Lior Hakim
  • Location
    jerusalem

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39 profile views
  1. Ok, thanks for the tip, so i got two shaders now, one of flesh and one of fat, i was mixing them nicely but than something happen and now I see some strange devision of the simple Box donno whats going on flesh.hipnc
  2. supreme! if anyone interested circutmove.hipnc
  3. hi thanks! the issue is the tissue!! I want to know how to get this wetness effect, and how to animate this displacements. actually i'm having trouble understanding this principled shader, how to do displacements? even the simplest thing like scaling the displacement texture and changing the angle? i found only this and i guess i'm looking for more simple stuff
  4. probably a simple one, but still I'm not sure i understand how it works. im advecting scattered points through a VDB vel field in a solver than i trail those points. I'm trying to polywire the result for the render but i see only a series of points. what is the right way to do it? circut.hipnc
  5. Hi all, how would i go about creating something like this any tutorials that would guide me in the right direction will be greatly appreciated
  6. If someone will be interested overgrowth_A2.hipnc
  7. sorry for that the answer was there with the dihedral function
  8. ok it looks like i have the rotation axis right but the orient is not working like i expect any hints? overgrowth_A2.hipnc
  9. thanks, great resource! @orient is what i was after. now just need to figure out the direction
  10. hello! probably a simple mistake but here I go. I'm trying to recreate the following effect and can't get the rotation from the points to the small objects can you help me? overgrowth.hipnc
  11. hello! probably a simple mistake but here I go. I'm trying to recreate the following effect and can't get the rotation from the points to the small objects can you help me? overgrowth.hipnc
  12. hi, have you bought the Alienware R3 in the end? how does it performs? im considering it too.
  13. added some attraction and repulsion forces so it will fill up the volume. still sometimes the line can escape the bounding object but hey! maybe someone here will fix it if you will run it you will see the green parts indicate the point is being attracted to the surface and if it is red it is being repulsed by it diffrenial_line_grow_B3.hipnc
  14. hi there, new here! great thread. i tried to clean the first solver posted here tell me what you think diffrenial_line_grow_A1.hipnc