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J_H

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About J_H

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  • Name
    James Hamilton
  • Location
    Bristol
  1. Hello I know this is a tediously simple question for most, but I’m just trying to import a simple OBJ with UV’s, and I want to then apply preexisting maps I have for it, such as diffuse, roughness, bump, specular, metallic. To then render in Mantra. I know there are many tutorials out there, many very complex, so my question is really does anyone have a particularly concise example they can point me to? Or a barebones .hip file showing the necessary nodal layout? Thank you!
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