# chabis

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• Rank
Peon

• Name
phil chabis
• Location
france
1. ## cutting iteratively a geometry

hello, i'm try to do Something not so hard (i think...) but i failed. just a simple grid cutted iteratively. like here : https://www.sidefx.com/tutorials/basics-foreach-iii/ ( the second part ...but it's an old tutorial and the nodes have changed) i explain: i have a grid (1 primitive) and i want to cut in several primitives iteratively, by a clip node , and a foreach loop or a copy stamp (i try the both solution). the idea is to cut it in N prim proportionally of the size of the grid, (and with a random variation). and my problem is : i can't apply the clip on one of the prim resulting of my previous clip. for example, if i try to do 4 clipping, the result is four grid( my initial prim) clipped , so 8 prim... i'm not sure to be very clear so i attach the hip i hope that someone know what is the problem and what is the solution ... thanks a lot testclip.hipnc edit: it's ok : the answer was " don't use a for-each node , but a for-loop node"...
2. ## Building a relatively simple building facade system for placement of premade modular pieces.

ok ! (probably a good idea to sort by UV)
3. ## Building a relatively simple building facade system for placement of premade modular pieces.

some news: i have ended my first try: @fenolis... what is your question ?
4. ## Building a relatively simple building facade system for placement of premade modular pieces.

hi, all that is very interesting. that's funny because i'm working on something very similar. i've not choose exactly the same way, but the idea is the same . now, i'm at time to create switch to replace ramdomly (or choosen by user) each part.
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