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FrankFirsching

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FrankFirsching last won the day on May 28 2014

FrankFirsching had the most liked content!

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About FrankFirsching

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    Initiate
  • Birthday 04/23/1978

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    Frank
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    Munich, Germany
  1. flowers with l-system

    I think you might already know about the algorithmic botany page of Przemyslaw Prusinkiewicz, who worked closely with Aristid Lindenmayer. If not, here is the link to their paper repository: http://algorithmicbotany.org/papers/ Lots of information :-) and a pdf version of "The Algorithmic Beauty of Plants", the definitive book on l-systems.
  2. DACHoudini-Meeting Munich 1-11

    You can also count me in.
  3. Hou Navigator 0.1

    Hi Vladimir, I'm sorry, I don't have any access to a mac :-( And a simple recompile won't work. The drivers of the 3Dconnexion devices are completely different on Windows and Linux, so I suppose the Mac-driver is also completely different (haven't looked at it). Frank
  4. Nvidia keynote

    Interestingly it hasn't plenty of parameters, as you can see in this video: http://nvidia.fullviewmedia.com/siggraph2010/01-dev-alexander-keller.html (somewhere around 35 min he has the advanced parameters open). And in response to Simon's post, I also wanted to share this link, where you can view all presentations from GTC: http://developer.download.nvidia.com/compute/cuda/docs/GTC_2010_Archives.htm
  5. DACHoudini-Meeting Munich 0610

    Haven't been there for quite some time, but I will be there tomorrow. Hope there are other people showing up ;-)
  6. HUDACH Meeting 0110

    Count me in, too.
  7. Hou Navigator 0.1

    Since my Christmas holidays started today, I had some time to advance my home-project :-) Here is version 0.2 of HouNavigator with Linux-support. Unfortunately installation is only slightly easier as before (no more patching of hou_navigator.py source file). This will be one of the next things, I'm going to address. The zip files comes only with a precompiled module for Win64, so Linux users will have to get their hands dirty and compile on their own. Hope you like it... P.S.: I also started a Sourceforge project: http://sourceforge.net/projects/hounavigator hounavigator0.2.zip
  8. MeshMixer

    Just stumbled upon this site: http://www.meshmixer.com It's a research project at the university of Toronto. Reminds me of Houdini's Paste-SOP, but for polygon meshes.
  9. 3rd DACHoudini-Meeting Munich / 25.11.2009

    I'll also be there.
  10. Hou Navigator 0.1

    Where did you get your python installation from? I'm using the 64bit release from here: http://www.python.org/download/releases/2.5.4/ The problem now is, that your python seems to be built using Visual Studio 2003 (VC7), but WinSDK6 (that is needed for Houdini) is VC8. Again a version conflict . What's the output of python.exe if you start the interactive shell? Mine is: Python 2.5.4 (r254:67916, Dec 23 2008, 15:19:34) [MSC v.1400 64 bit (AMD64)] on win32 Here MSC v.1400 corresponds with the compiler version. You can query the compiler version by calling "cl.exe --version". Here is my output: Microsoft (R) C/C++ Optimizing Compiler Version 14.00.50727.762 for x64 I just noticed, that H10 is shipping with the python headers, so you should be able to use the python installation from there (%HFS%\python).
  11. Hou Navigator 0.1

    You can find WinSDK6 here: http://www.microsoft.com/downloads/details.aspx?FamilyID=4377F86D-C913-4B5C-B87E-EF72E5B4E065&displaylang=en Here's also a helpfull site (it lists all available Windows SDKs): http://msdn.microsoft.com/en-us/windows/bb980924.aspx I don't know what could prohibit installing WinSDK6 on Windows 7.
  12. Hou Navigator 0.1

    Ok, seems you will need a Python2.5 installation. And perhaps you should switch win WinSDK6, too. Otherwise you might get random crashes. Mixing versions is never a good idea. You should stick to the specs made by Houdini. Don't give up.
  13. Hou Navigator 0.1

    Your line specifying nativePath is wrong. You build against python-2.6, so the native module will be placed in "C:\spacemouse_0.1\native\build\lib.win32-2.6". Additionally it's better to use forward slashes for the path (or use double backslashes to escape them), because some (e.g. \n) have a special meaning (e.g. newline). So your line should look like: nativePath = "C:/spacemouse_0.1/native/build/lib.win32-2.6" Hope that helps ;-)
  14. Hou Navigator 0.1

    Well I'm using the Windows SDK 6, which corresponds to Visual Studio 2005 (used by SideFX to build Houdini). I currently don't have SDK 7 installed to test it. The error I see in your log is, that the manifest (mt.exe) tool isn't found. This usually should be found in the path, but SDK 7 might have changed that? You could try to add the path to mt.exe in the build.bat script by hand and see if that works. Nevertheless you will have a VC8<->VC9 conflict with your plugin and houdini. It might work, it might not work. Mixing standard runtimes is a dangerous field ;-)
  15. Hou Navigator 0.1

    Do you have the Windows SDK installed? If so, please start the build.bat from the "CMD Shell" comming with the SDK instead of the normal command prompt from the "accessories" (Don't know if it's called like that on an english windows). This sets up the environment in such a way, that the build script can find the compiler/linker/vcvarsall.bat/etc.
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