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tricecold

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About tricecold

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  • Website URL http://www.timucinozger.com

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  • Name Tim
  • Location Montreal

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  1. Jeff Wagner said that's the only way at the moment
  2. I am on the same boat, been all over the internet, so far no luck, anyone ? vdb morph only works with SDF, I am almost on the way to fill up a FLIP container which will help to extract some vels but it will be extremely dodgy
  3. in recent builds, since when I am not sure, the SOP overwrite in glue network has a python expression which checks for time dependency on the incoming network, for some reason if your Glue Network is time dependant, this will force DOP to fetch in the GLUE every frame, caused me a big headache, until I found out the issue.
  4. Hey Seb; thnx for the file; I have the same issue, I cant get the constarints moving the cloth object from wires, I attached my example file. any ideas ? FEMConst.hipnc
  5. Must have done something wrong then, I will check
  6. how do you guys render alembic with point instancing using instancefile string. I can do this with an instance sop ( after changing the file node with an alembic one) and it does loads the abc and copies on the abc to the points, thanks to Tomas Slancik, I can even offset the caches of each individual abc by modfying abcframe intrinsic. but how can I render this the same way i normally would with bgeos and a point procedural (vm_geo point instance) any ideas
  7. second advice worked like a breeze, all I have to do is to figure out how to have this offset working with delayed load procedural thnx Tomas
  8. Thnx, I will give both a try, appreciated
  9. So I had some progress on this. I have points where I instance to abc files on disk, previous version was using a string to offset the bgeo sequence, but since abc loads a single file this wont work. Documentation shows that alembic has sample time which must be divided by fps from the current frame. But any ideas on how to make this work on point instancing.
  10. Worked like a champ.However, another issue came to rise due to super high amount of bgeos created. Instead of bgeos sequences I am thinking of wedging into alembics. With alembics thou I would have to somehow offset the alembics cache frame without using the cache offset in the string attribute ? Anymore ideas?
  11. thanks Tomas, I will give it a go now.
  12. So I have this wedges of nearly 1000 sims baking on the farm. I would like to load them back with several filemerge nodes but with frame offsets inherited from a Cd attribute in the scene. I thought of doing this with file instancing and baking the offset and cache numbers as attributes, but this will only work for Mantra, I will have to export this geometries out of Houdini with the offset. Any ideas ? Also the sim needs to hold its first frame until the frame offset value is reached.
  13. You need to add an attribute create to create a local variable but don't forget to turn off write otherwise it won't work, also grass is green without the rain
  14. I wanted to do this on an option like google cloud, because it lets you start from scratch, and my test machine was using 200mb after boot , with a working version of Hbatch. This way you are still in full control of your shots etc. EC2 again is probably the least problematic version for Houdini but yet again someone else is in charge of your nodes. I wanted to make my own little farm also,but machines deprecate overtime, electric and cooling costs, etc is not feasible imho. I will check into GridMarket , thanks for the info.
  15. Houdini Apprentice Sim and render on Google Cloud Instance. Works pretty awesome, testing on slow machines for now. If it turns out to be feasible, I plan to use this as my render and simulation farm for Houdini Indie. A single instance machine boots at 200mb ram installed xfce for VNC, but its not needed. So İ would like to ask to sidefx if the licensing would cause any issues on virtual machines, single apprentice seems to work fine. also can I use the apprentice edition on google cloud, does that break the license agreement ?