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sparkChan

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About sparkChan

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  • Name spark
  • Location china
  1. hi, you need to set the Rest Length to 0 in your Hard Constraint Relationship DOP.
  2. hi, have you ever tried to add some glue constraints to the bullet sim. I did, but the glue constraints didnt work.
  3. hi, I also do the cloud research recently, the is my result: cloud_v001.mov I just go through cloudlight sop, and change some settings. this is the hip file. cloud_model_v003_1.hip hope give you some idea.
  4. hi, this is the file, it works, but I don't know if this is a good way to do the job. tnanks. active_rbd_pack_v001.hip
  5. hi, I just created a simple example, hope this is what you want. matrix.hip
  6. hi, Pavel. thanks for sharing great examples. but I can't understand why do you use "attribwrangle_to_mid" within constraint_control. in my opinion, it just sets two points to the middle of them. thanks.
  7. hi, I used flat Tank to get a good simulation, then I tried to use the ocean tool to displace the mesh surface, meanwhile I displaced the surfaceField used the same ocean node. but I compared the displaced mesh surface with the surfaceField, they looked differently. please check the hip file: fieldBlend_problem.hip
  8. or you can use the length of velocity to turn off "active" in sop sovler,like this: if(length(@v)<1) @active = 1;
  9. very excited about those courses, but if there are online courses about houdini.
  10. very excited about those courses, but if there are online courses about houdini.
  11. it looks great. can you share some informations about how to generate the wave. thanks.
  12. thanks, Marty. I will give it a try. thanks a million.
  13. is there any solution about this? when I try to increase "Division Size", it will have this problem. thanks.
  14. hi, guy. does anybody know what's the problem of my simulation. I used OpenCL for smoke Simulation, but after fews of frames, it reminds me there are some problems like this: thanks.
  15. Would you like to come to china to work?