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About traiano

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    Milan, Italy
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    electronic music

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  1. obj selection through phyton shell

    children right thank you Atom
  2. export point P data

    sounds great i will check it out danke Dominik
  3. export point P data

    OK I found a way to export through CHOP
  4. export point P data

    yes text file is ok i have 45k frames
  5. viewer = toolutils.sceneViewer() objsel = viewer.selectObjects("Select objects and press Enter", use_existing_selection=False, allow_multisel = True, quick_select=True, allowed_types = ('cam','hlight','null','geo','subnet')) I can select my geo container node but how do i reach what I have inside the container through the phyton shell?
  6. export point P data

    Ok Dominik that seems to work but im not sure how to export..
  7. export point P data

    i will see if i try that, thank you Wanqi
  8. Hi family i have a geometry that went through a simulation, now in sops i have point position data, how is it possible to export an array of the position data across all frames of a desired point?
  9. Birth particles on a shadow

    Ciao Marco sembra un ottima idea, i will try it grazie mille!
  10. Birth particles on a shadow

    Hi im having trouble to determine a way to birth particles (constant, 1 frame alive) only in the shadow of an illuminated object, the light moves in every frame.. any ideas?
  11. Rendering slow

    If i render with OpenGL im getting 114 frames rendered in .pic during 60 seconds, but my GPU usage is only 48% im expecting to get 1000 frames in 60 seconds..
  12. Rendering slow

    I have a geometry that has a clay material with a texture and it is animated during 45 thousand frames. My computer is 2 x XEON 2,4GHz E560 and i have 8 GTX1080ti and 16 x 8GB Ram Mantra is not using GPU for rendering of course but the % usage in CPU is low while rendering why? what can i do to accelerate rendering? How can i use GPU rendering ? thanks Martin
  13. Hi all Im using Houdini to train neural networks for A.I I need to automate a simulation of a geometry. is it possible to command houdini using phyton to prepare the scene, execute cooking a simulation / adjusting values / and rendering? thank you
  14. Hi I have 8 GTX 1080ti and i can simulate pyro in fast way with openCL activated however if i render out in mantra linux, it only use low percentage of my 6 dual core i7 processors. why? is it possibile to increase this cpu % or use Gpu for rendering?