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eyadorabi

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About eyadorabi

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    Peon

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  • Name
    Eyad
  • Location
    Dubai, UAE

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  1. I just looked at the file....NICELY DONE
  2. I was playing with the poly split tool around the edges. I will have a look at the file later. Now the trick is to do this somewhat completely procedural. Also agree to the need of a roll deformer to have a proper control. Nice render!
  3. So Here is another approach. Not there yet but experimenting. It really helped going through your setup as it helps developing ideas. I know it has many faults Cone_01.hipnc
  4. Super, I like the logic! Looking to fold the cone where it wraps around itself. Amazing thank you!
  5. Hi, I am looking at this and I like how the topology flows wrapping a grid around (bending ta grid). I have tried a couple of stuff like using the bend node on a grid, another approach by creating an open arc circle (spiral) with skinning and etc. But I am new to Houdini. Getting my head around how to go about this. Would appreciate the help or point of direction. Thanks!
  6. Looks great! and can use the carve tool for layered extrusions. I think I will give it a shot adding control curves and pluging those into volume vop. I have been working on a setup yesterday and so far looking good. But I am very new to Houdini I am sure I will hit a wall somewhere
  7. CAMP_2016_Behind_The_Scenes_on_626475235.mp4 Very nice piece in my opinion by Raw & Rendered! Inspiring. I believe the technique is related to curl noise and many examples I found in this forum. However, I am particular interested in this setup where the curl noise is actually controlled by guide curves/circles. Also interested in how the spheres are randomly scattered on the curves and flows with the motion. I have attached the actual references for the frames. I am very new to Houdini and love procedural. Have been experimenting with wrangler nodes, sops, vops and etc. It would be great if anyone could share the approach on creating a piece like this. Looking forward to your input. Great community I found here. CREDITS Directed & Designed by Raw & Rendered | Joey Camacho rawandrendered.com Special Thanks to Maxon | Cinema 4D - maxon.net Insydium | X-Particles - 3.x-particles.com/ Otoy | Octane Render - otoy.com Music and SFX by Jay Klos | soundcloud.com/jay-klos Produced by Olaf Blomerus | blmrs.com CAMP Opening Titles and behind the scenes.
  8. getting errors opening the hip files in H13
  9. Using Houdini 12.5 Not sure what is wrong exactly with the Fake_melt.hip file. It seems that it does not recognize the addpressure parameter. fake_melt_houdini_12.5.hip