Jump to content

Search the Community

Showing results for tags 'animation attribute transfer'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Hi, I want to control an animation range by a color attribute. I want to use attribute transfer of color (black is default, red is the color transferred) so that when the points are black the animation is at frame 1, and when the points get to red the animation is at its endframe. I have tried some tutorials and got some copy stamped animation on some spheres (see attached file). As the point colors change to red it triggers the animation BUT this will only play through once and never get triggered again, even if the point color returns to red again. I cant figure out how to do this - and I would love the help of some more experienced folk please. thanks from chris sphere_anim_triggered_by_color.hipnc
×
×
  • Create New...