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Showing results for tags 'attribute wrangle'.
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I'm trying to control the extruded distance per primitive of the sphere. I have the values that I want which will drive the extruded distance of each primitive. It's labeled extrudeHeight in the geometry spreadsheet. To do this, I'm using a primitive wrangle where I will store the height values into zscale and then use the local control on the polyextrude node to override the distance using zscale. For some reason this isn't working as @extrudeHeight seems to return 0. I was wondering if someone knew a way to do this. It doesn't have to be through an attribute wrangle I really just want this thing to work. Many thanks in advance for any help!
Sourabh posted a topic in ScriptingHello I want to ask one quick question. How to store all primitive number in array using VEX. I am writing int nearpts = nearpoints(@OpInput1, point(1,"P",0), 20); to store points in array. Now i want to store prim num. I connected grid on 1st input and one centre point on 2nd input to use this one. If you have other way to store points tell me that also. Thank you