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Showing results for tags 'bend'.
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I need help with using the Bend feature in Houdini 16.5. I need to be able to bend a tube or cylinder-like structure in a couple of places. I have never used Houdini or any other 3D modeling software before. I know absolutely nothing about 3D modeling or associated software. If anyone can describe how to do this, I would really appreciate it. I have spent many hours searching tutorials and videos, but none of them are specific enough or they are too advanced for my skill level. Since I have no knowledge of how to model, please explain things as if you were trying to teach it to a monkey. Resources with extremely in depth tutorials for beginners is also appreciated. Thanks in advance.
Hey guys, I'm trying to create twisted stripes / tapes like on this picture. I'm a beginner and know how to create a stripe out of a curve, but how can I twist it in a certain area? Is there a way to make it procedural? Thank you very much
The effect I am trying to achieve is straightforward. Imagine a single piece of flat geometry(blade of grass, sheet of paper) that is fastened on one end only and being blown (affected) by turbulent wind causing it to bend dynamically. I'm going thru Peter Quints DOP's video and looking at the documentation for Wind Force. Does this seem like a job for Cloth Object + FEM Solver? Thanks in advance for any feedback..
Hi, This might be a very noob question, but I am still in learning of Houdini and I am stuck at this one point. Basically I got a ring of points that I want to copy a bent geometry to. However the twist/ bend sop only bend in one direction, so the same thing happens when I copy it over. My goal is to get them all to bend out from the circle and with a bend going downwards. Any suggestions on how I can do it? I have attached some images that might help explain what I want. Thanks..