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Found 3 results

  1. Any idea how I can add procedurally a brick wall structure to this circular watchtower?
  2. Hi Everyone, I have a quick question that I was hoping someone would be able to help me with. I'm trying to fracture a wall, and follow the brick pattern, rather than standard voronoi shapes. Part of this process is to generate a brick wall, fracture each brick, then cluster the results in a meaningful way. Currently cluster is being controlled using the P attribute, but I would like to cluster based in the primID, so that whole brick pieces will be contained in the cluster and not just individual points. Does anyone have a suggestion? My test files are attached. Thanks wall.rar
  3. Simple Brick Wall

    One of my first finished houdini projects. Nothing special, just a brick wall with smoke and dust advection Edit: Re-rendered my shatter so the dust wouldn't look weird. Also added motion blur
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