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Found 15 results

  1. BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit), Linux(64bit) and OSX(64bit) Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Download BulletSOP v2.0.15 for Windows, Linux: http://bit.do/BulletSOP_v2_0_15
  2. BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Official repository on Github. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit), Linux(64bit) and OSX(64bit) Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk
  3. BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit), Linux(64bit) and OSX(64bit) Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Download BulletSOP v2.0.13 for Windows, Linux and OSX: http://bit.do/BulletSOP_v2_0_13
  4. BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit) and Linux(64bit) - Support for Houdini 12 & 13 Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Download BulletSOP v2.0.12 for Windows and Linux here: http://bit.do/BulletSOP_v2_0_12
  5. BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit), Linux(64bit) and OSX(64bit) Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Download BulletSOP v2.0.14 for Windows, Linux and OSX: http://bit.do/BulletSOP_v2_0_14
  6. Hey, I finished my new FX reel last week, please have a look: All shots, exept one, were done in Houdini and also rendered with Mantra. A more detailed breakdown you can find on my website. Most of the work is from this or the last year, everything done at Rise fx, based in Berlin. A big thanks to Team Houdini and all other people there For severall shots we also used the bulletSOP by Milan. Thank you for this awesome tool!! If you have any questions to a specific shot, feel free to ask Cheers, Andreas
  7. BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit) and Linux(64bit) - Support for Houdini 12 & 13 Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Download BulletSOP v2.0.11 for Windows and Linux here: http://bit.do/BulletSOP_v2_0_11
  8. Show what you made with BulletSOP !!! I'm creating this thread because I see that there is more and more R&D videos(mainly on vimeo) and In 2014 We can expect few great movies where artist's using BulletSOP push a limits of VFX. Of course these studio's will release breakdown's after these movie's hit Blue-ray!
  9. BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit) and Linux(64bit) - Support for Houdini 12 & 13 Links: Houdini: http://www.sidefx.com/ LinkedIn: http://www.linkedin....Houdini-4796605 More author's videos: https://vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Download BulletSOP v2.0.10 for Windows and Linux here: http://bit.do/BulletSOP_v2_0_10
  10. There is no better way how to start the New year than smoke your GPU BulletSOP 2.5 preview features implementation of WIP Bullet Library 3.0 with OpenCL(CPU/GPU) support. Please keep in mind that this version supports only fraction of BulletSOP features and It's only for testing and highly unstable! For OpenCL settings, check btSolver node -> Advanced tab! You can activate "old" CPU solver(which has some bugs unlike BulletSOP 2.0.10) and compare result and speed. Testing scene includes 80K boxes(of course you can try to go higher - change settings on OpenCL tab). And If you want to publish some result(s) it's better to restart Houdini(clean memory) before running final simulation. So Let's try it and let us know about your results! Best wishes, Milan Suk BulletSOP binary is free of charge, but You can make a donation and help keep the project running. It's up to you! Download BulletSOP v2.5 preview for Windows(compile on Houdini 13.0.260): bit.do/bulletsop_2_5_preview PS: This is my result on 3 years old GPU!
  11. The new v2.0.9 comes with a lot of speed and layout improvements, fixed bug and new emitting system! BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Free video tutorials are coming soon! Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit) and Linux(64bit) Links: Houdini: http://www.sidefx.com/ Introduction: https://vimeo.com/67030933 LinkedIn: http://www.linkedin....Houdini-4796605 More author videos: https://vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Note: Keep in mind that You need Houdini 12.5.469 build! With older or later versions I can't guarantee functionality! BulletSOP_2_0_9__houdini_12_5_469.zip
  12. Hi, In attachment you can find fully featured BulletSOP 2.0 beta v5! BulletSOP is implementation of Bullet library 2.8(bulletphysics.org) inside SideFx Houdini. Its a plugin for creating incredible rigid body simulations. Primary it is single-thread application, but speed is very impressive. Memory footprint as well. The most important features of this release is that Its free and without limits(until now up to 5000poly objects). So now you can create real stunning massive simulations. This version is for Windows(64bit), Linux(64bit, gcc4.4) and Mac OSX(10.7), but OSX version is not stable on my system In attachment you can find example file with a lot of scenes, which are which propably the best learning resources at this moment. There is old tutorial(https://vimeo.com/57198443) for alpha version as well. I will make more tutorials for every node. And remember "Details view" is your best friend!!! Changes: - added motion blur output + example scene - faster Delete duplicity for constraints(2.6M constr. take only 4s) - fixed btLoader - added % info to btModify - few optimalization in btTransform Added new scenes: - building collapse scene(falling floor) - building scene with "snake" - high poly interior details on voronoi pieces - transform soft ropes with rigid bodies - added and changed few others examples LinkedIn group: http://www.linkedin....Houdini-4796605 Sneak Peek(alpha version): https://vimeo.com/57193837 Some info about this project: http://www.sidefx.co...wtopic&p=127978 Please, If you are interested in this project, take one minute of your time and fill this survey: http://obsurvey.com/...C4-71248188D81C Regards, Milan Suk EDIT: The latest beta v6: http://forums.odforce.net/index.php?/topic/17640-bulletsop-20-beta-v6/ BulletSOP_2_beta_v5.zip
  13. Hi, In attachment you can find BulletSOP 2.0 beta v6! It's probably last beta. Official 2.0 version is coming. BulletSOP is implementation of Bullet library 2.81(bulletphysics.org) inside SideFx Houdini. It's a plugin for creating incredible rigid body simulations. Primary it is single-thread application, but speed is very impressive. Memory footprint as well. The plugin is free and without any limits! So you can create true stunning massive simulations. This version is for Windows(64bit), more are coming soon. In attachment you can find example file with a lot of scenes, which are probably the best learning resources at this moment. For more info you can check my videos: https://vimeo.com/user3251535 I'm making more tutorials soon. And remember "Details view" is your best friend!!! In this release I mostly concentrated on object parenting and exploding convex and concave objects, because I received many question about that. Now It work properly! Changes: - added initial rotation for objects - added compound object(object parenting) - prepare node has many new features(padding, decomposition, ...) - fixed few bugs - ... LinkedIn group: http://www.linkedin....Houdini-4796605 Some info about this project: http://www.sidefx.co...wtopic&p=127978 Regards, Milan Suk EDIT: The latest BulletSOP 2.0.7 - http://forums.odforc...-bulletsop-207/ BulletSOP_2_beta_v6.zip
  14. Hi, In attachment you can find 2nd public beta version for BulletSOP 2.0. This version is for Linux and Windows. OSX is coming soon. I fixed few small problems and mainly I added 2 new scenes with building collapse! More info about this project: http://forums.odforc...a-v3-for-win64/ Now the worse part. I spent a lot of time on this and I have to make a living, so If we want to keep this project alive, I need to make it commercial. So please, take one minute and fill this survey: http://obsurvey.com/...C4-71248188D81C Regards, Milan Suk EDIT : The latest beta v5: http://forums.odforc...sop-20-beta-v5/ bulletSOP_beta_v4_win64.zip bulletSOP_beta_v4_linux64_gcc4_4.tar.gz
  15. Hi, I want to introduce bulletSOP 2.0, which is new version of bullet implementation inside Houdini(surface network) for stunning rigid body simulations! It is based on Bullet phyics library 2.8. Primary is single-thread application, but speed is very impressive. On solver node is few option for multi-thread running, but its not so stable. When Bullet phyics library 3.0 will come, I will modify for GPU running of course In Attachment is fully featured beta version, There is only one limitation, you can create max. 5000 poly objects. There is no limits for other hulls(box, tubes, ...)! Full version will be completely without limits. For learning you can check this old tutorial(https://vimeo.com/57198443), but its for alpha version, so many things are different(better, easier). In attachment you can find example file with a lot of scenes(including sneak peek) which are propably best resources at this moment. I will make tutorials for every node as soon as possible. And remember "Details view" is your best friend!!! This is version only for windows 64bit. I will release Linux and OSX version in next few days! If you have problem to run this plugin on windows or its crashing, please write here. Othrewise with other problems, create new thread. LinkedIn group: http://www.linkedin....Houdini-4796605 Sneak Peek: https://vimeo.com/57193837 Some info about this project: http://www.sidefx.co...p=127586#127586 Regards, Milan Suk EDIT : I see that downloads of this old beta still increasing, so please go here and download the latest beta: bulletSOP_beta_v3.zip
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