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Found 7 results

  1. Why I'm getting this error while exporting the heightfield any idea? # "Warning Cook error in input: window1. "
  2. i would like to have a button to trigger a cook from my HDA. How can i go about that? Do i need a python script?
  3. Hello ! I noticed that the Last Cook info to know how long the node has cooked for is "wrong" for Wrangle Nodes. This can be seen easily when using the Performance Monitor to get the real data When we look at the values in the Performance Monitor itself, we can see that the Last Cook Time for a Wrangle Node is actually only the Output VEX Code step. This seems to ignore the whole attribvop step. This doesn't occur for other nodes, such as the blast or delete nodes. Is this an expected behavior regarding the Wrangle Nodes ? Attached is the test file, where I compare the speed of four methods to isolate the points I want. 1 - blast, cook time 0.189s 2 - delete, cook time 1.193s 3 - wrangle (pt), cook time 0.56ms ("real" is 1.632s) 4 - wrangle (detail), cook time 0.13ms ("real" is 4.189s) At first, I thought "hey, wrangles are sooo much faster than even the blast node, so why not use them always instead" But then, I noticed that the wait time I felt when cooking the node was a bit longer on the wrangle, despite the Cook Time telling me otherwise. This is what sparked this whole investigation wrangleCookTime.hipnc Thanks !
  4. Hello! I am trying to implement python expressin in Object Merge node in parm "objectpath1" to get geometry from connected nodes to parent geo. So as final result if you connect/disconnect first input of test node geometry should switch to another one. Actually script working fine and storke of parm updating if i connect or disconect ANIM node, but object merge node do not updating geometry while i turn on/off "Enable Merge" toggle on object merge node. It's seems node just not cooking properly. Any suggestions how to solve this problem? Or maybe hscrip variant? P.S. check test setup in hip uploaded switch.hipnc
  5. Hello guys! I need your help, I install Ubuntu on mac, then install video drivers (all works fine) After this I install Houdini 15, but after I create billowy smoke from shelf I got this error (in attach) I try create pop network (same problem) Other stuff work well. Anyone can help me with this? Tnx forward guys!
  6. If a node fails to cook I get this nice error message with middle mouse click on the affected node. How can I copy this error message into clipboard, or how can I get those messages into a log file or an email ??
  7. Hi, Just curious to see if anyone else's having this issue with geometry lights when scrubbing the timeline... It seems that the light is forcing the evaluation of the geometry even though the light itself is disabled and has its display flag turned off. The referenced geometry also has its display flag turned off. I can tell by the Performance Monitor that the light is pulling on the SOP network. Delete the light and everything is fast again. Am I overlooking something here? Thanks!
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