Jump to content

Search the Community

Showing results for tags 'dots'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Sup people, Just saw a video by Erik Fergusson (he got awesome houdini organic stuff) and I wonder how can I model something like this in Houdini, I'm always trying to figure out how to do abstract/organic stuff and I really liked this video. So my thinking (my knowledge of houdini is pretty basic): - This was animated throug FEM? looks like. The organic stuff itself: - some cilinders, duplicate, scatter some points, big dots over the cilinder for the big mass, and the small dots throug a copy sop? with stamp for randomness? if so, the scene would be pretty heavy right? - or can this be achieved through mantra materials? what I really like is the randomness on sizes and the colour palette, colour through attribute random maybe? - or maybe particles over the big form? Any input on how to get this type of form will be helpful, I could get a similar model with zbrush or cinema 4d, but since I'm learning Houdini and its becoming my main app (the more I learn the less I want to go back to other apps), I think would be a nice challenge to do this in Houdini, plus the future is procedural Thanks!
×
×
  • Create New...