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Showing results for tags 'for-each'.
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Hi all, I'm building a crude crowd-like system using POPs and I'd like to copy my imported walkcycle on to the particles with a random timeoffset. The old method of copystamp with a timeoffset value on a timeshift node works - but it's really slow. I've been reading up on the for-each / compile block method but I'm unable to compile timeshift or file nodes. So my question is - is it possible to do it with a for-each/compile setup or am I stuck with the old copystamp method?
Snappy_Darko posted a topic in General Houdini QuestionsHi, I'm a novice and am following a tutorial where I need to use the 'For Each Subnet' node, but 16.5 has removed it. What should I use instead?
I want to randomly split each face of a box and then extrude for a more interesting look. I did it in a for-each loop and everything goes well. Then I tried to shatter this geo for RBD but fracture didn't work. Any advice on this? Thanks. random split.hipnc