Jump to content

Search the Community

Showing results for tags 'index'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 4 results

  1. Hello guys, I created an array in a point wrangle, then I tried to call its value in the next wrangle, but it fails! How can I fix it? Thanks for helping.
  2. Hey guys, I'm having this issue in TOPs: I have 9 wedges and the ropfetch is trying to run all 9 simulations at the same time. Is there a way to run 1 simulation at a time? The simulation is a bit heavy and I'm trying to simulate it in 1 machine (i dont have a farm). I know my machine can handle 1 of the sims running alone. It also works when I reduce the amount of particles Thank you PDG_Wedge_mp4_0102_odforce.hiplc
  3. i am trying to run over named primitives, but the for each loop seems to pick randomly for each iteration which batch to process. i want the loop to respect the sorted primitives and run over each named primitive as it is in the geometry spreadsheet. How does it pick the first batch for iteration number 0? can i change that? image 1 is before the loop,sorted primitives image 2 is inside the loop with a single pass to see iteration 0 As you can see the first batch the loop chooses to process is not the first batch as sorted before. First batch should be the one named color_229_229_0
  4. Hello, Trying to read a vector array from another point at a certain index. From my understanding of Houdini something like this should work. vector tempArray[] = point(0,"vectorArrayAttrib",pointToReadFrom); vector v = tempArray[index]; Unfortunately this method is returning an empty array from the point() function. If this is not the right way to go about doing this please let me know. Any help welcomed. Thanks.
×
×
  • Create New...