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Found 3 results

  1. Hi, I have my heightfield exporting from Houdini into Unreal without any issues, but I can't seem to find any info on how to export the landscape holes. I can set the hole material, but not the actual hole itself. Does anyone know how, or can point me in the right direction? Thanks, Dave
  2. fractal landscapes

    i am starting to experiment with fractal landscapes. first try: golden Forest *rendered with Thea render
  3. Mountain Sauce

    Hey Guys, Been working on a new piece, it still has some distance to go. Namely on the shaders, trees, and instancing attributes. I am currently working on the trees and figuring out the best way to make trees in Houdini. Let me know if you have some ideas!
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