Jump to content

Search the Community

Showing results for tags 'link'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 5 results

  1. Hi, In Max we use a lot of link constraints when it comes to technical Animation. E.g. a roboterarm grabs and moves something from position A to position B and during the movement the object that is being moved is constraint to the roboarm. I attached a Video to make it more clear. What is a nice way to do something like that in Houdini ? I looked at the Rivet Object but I could´t find a way to animate it. I would be thankful for some input. Jon Link_Constraint.flv
  2. is there a way that i can link a ramp to another? like right click copy parameter->paste relative reference i am doing ramp_parm_1.set(ramp_parm_2) in python, with python it only link the amount of ponits, but doesnt link the value or position of each point =( is there a special way to link ramps? thanks. link_ramps_python.hipnc
  3. Hello! How could I set a parameter as a link of another node local variable? I need to set a length of my line equal to a sphere's $YMIN. Maybe there is a better way to do it?
  4. when I link some parameters some of the main node get crazy wire messing up the node. example Node A has some parameters link between them. example nodeA.parm("bla") and nodeA.parm("ble") is set as reference link to nodeA.parm("bla") nothing crazy one parameter looking at another one in the same node. now I want to create a new node and link all the parameters to this new node I want nodeB parameters to look at nodeA, after running the code witch is a regular stuff just setting parameters, some of the paramters in nodeA that were just a integer now have an expression poiting to another parameter =( should I create something like if its an expression use "setExpression" if is not an expression use the regular set? def linkParmsTo(source_node, target_node): """ Link the parms of the source node to those of the target node if a parameter with the same name exists. # Produced by: # Graham Thompson # captainhammy@gmail.com # www.captainhammy.com """ for parm_to_link in source_node.parms(): # Skip folder parms. if isinstance(parm_to_link.parmTemplate(), hou.FolderSetParmTemplate): continue parm_to_link_to = target_node.parm(parm_to_link.name()) # If the target parm exists if parm_to_link_to is not None: parm_to_link.set(parm_to_link_to)
  5. Hi, I'm wondering if there's a way to use a image created in COP, somewhere else in H, without saving it to an image file? let's say I want to create a noise image in COP, and use that as the camera background, how would I make that link ?
×