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Found 2 results

  1. I'm trying to at a bit of rotation spring to a look at constraint. It's not working. I created a lookat constraint and then within the constraint network after the lookat chop I add three deletes with t*, r* and s* and then merged the channels back together. I added a spring chop to the r* channels before merge. (see attached image) There is no spring added to any channel. I'm wondering how this could be done.
  2. Hi, how would you describe difference between lookat() and dihedral() VEX functions? Aren't both used to compute matrix3 to transform vector A onto vector B ?
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