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Showing results for tags 'looping'.
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Hello, Houdini student beginner here and I can't figure out the following problem: I have made this system that should allow vines to grow along the surface of a wall. I wanted that when the particle dies that it replicates itself and when that dies that it replicates again . But it only replicates once (Frame=121).When it dies it doesn't replicate again. I've been trying all day and I can't find a solution anywhere.. As far as I saw/read the POP replicate should constantly replicate(correct me if I am wrong) I've attached my test scene. Thanks! Replicate_Particles_01.hipnc
Hey, I was wondering if there is a better way to approach creating a looping flipbook fire? Peter Quint has a great tutorial on using time shift to create a loop but it looks like it's cross fading. Could something be done at the comp level, ie: rendering out 'x' number of frames, finding similar frames? Or is there something you can do with the volume data to make it look the same at a user defined frame. Thanks