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PatriciaCornet posted a topic in Lounge/General chatHi everyone, We're excited to share our new GridMarkets Houdini Artist Profile with the Houdini community! Scott Pagano from Neither-Field tells us more about Betamax, his stunning Houdini music video for State Shirt. Enjoy our new feature and let us know which one of your favourite Houdini artists you'd like to see profiled next. Have a great day, Patricia and the GridMarkets team
Hello, i'm relatively new to Houdini and have been working on creating animations using 100% procedural audio. I have done the great tutorials of Peter Quint and I have some basic stuff happening. Super fun and I'm loving it; hope to post some WIPs soon. My question is related to separating out various instruments. I have struggled and struggled with the pitch SOP with very little success. My goal is to have different 'instruments' (say voice, or guitar etc.) drive specific objects/channels but i'm having a really hard time 'pulling apart' the music. Are there any tutorials or known 'best techniques' for doing this? Obviously, if i had the source tracks pre-mix down that would be ideal, and i've started to poke at some music software that has this for CERTAIN tracks, but most commercial music is not available that way; i'm stuck w/ already mixed .mp3 and .flac. ANY help greatly appreciated here, thanks in advance, jsunandmax