Jump to content

Search the Community

Showing results for tags 'point sop wrangle'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. I'm new trying to learn the basics of using the Wrangle sop. As a test I used an expression from the expression cook book in the Houdini docs. So there is a line and a point sop. In the position fields of the point sop the expressions are: X: cos(@ptnum *5) Y:@ptnum/400 Z: sin(@ptnum *5) this makes a spiral from the line. I want to do the same thing with the attribwrangle. So naively i tried: @P.x = cos(@ptnum *5); @P.y = @ptnum/400; @P.z = sin(@ptnum *5); What this did to the line was interesting. but was not the same as what the point sop did. I think if some one could explain how this is done it would help me a bit. thanks very much, b
×
×
  • Create New...