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Found 1 result

  1. Hello I am new to rigging and i am trying to do a very simple rig for my model of the sheep. I want to move only four legs and the head. What i have done so far is this: 1. Make four IK bone chains (one for each leg) 2. Capture geometry (with closest region selected) and it works fine. picture: But now i want to be able to move the whole sheep. So what i have tried is to create a null object and just link the sheep and all of the bones to this object, but after i translate the sheep, the rig stops working. picture (this is now translated sheep): Is there a simple way to solve this, or am i doing this completely wrong? (i know that there is probably supposed to be only one bone chain, but i dont really know how to do more complicated chains) I also attached a zip file that contains the model and hip file: sheep.zip PS: if you know any good and simple guide or tutorial on basic rigging in houdini i would be happy too
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