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Found 8 results

  1. Tooltip

    Hello How do I add a tool tip to a shelf tool?
  2. Ocean and Flip

    Hi everyone! I am completely new to Houdini and have a few questions about Ocean and FLIP. In the attachment you can see a simple “boat” with a FLIP (Guided Ocean Layer) connected to it, combined with a “Small ocean surface” from the shelf. 1. How would I go about blending the FLIP and the Ocean ? 2. The default shader for the FLIP-sim does not seem to have any “foam” on the top of waves/crest like the “surface” does. Adding Whitewater does create “foam” spray around the “boat”, but how would I go about getting foam on the wave-tops/crest of the FLIP-sim ? Thank you in advance !
  3. 2 Shelf in the layout ?

    Hello , I'm trying to customize my houdini layout to put a 2 shelf on top of each other like the image below in softimage , but i can't figure out how to do that , is this possible ?
  4. Hi guys, I'm trying to create a shelf button that quickly create a parameter into the selected node. To start, I'm happy with the initial solution, taken from https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=22539 n = hou.selectedNodes()[0] group = n.parmTemplateGroup() n_fol = hou.ui.readInput("Folder name: ", title=('Add Float:'))[1] n_par = hou.ui.readInput("Parm name: ", title=('Add Float:'))[1] folder = hou.FolderParmTemplate(n_fol, n_fol) folder.addParmTemplate(hou.FloatParmTemplate(n_par, n_par, 1)) group.append(folder) n.setParmTemplateGroup(group) but I have a problem, when I run again to add a second parameter, the folder takes name from the first one adding '_1' instead of taking the name I put in the folder name. The label it's ok, with the name I insert. Any idea why is this happening? Thanks!
  5. Hi i just installed Houdini 14 but as you can see in the picture the render view and the shelf are not showing, i can click on them but they're invisible, please how to fix this? thanks
  6. Qt widgets and Custom Shelfs using python

    Hi, I´m looking to integrate Houdini inside our custom pipeline. We already have a pipeline script working inside Maya and I´m trying to replicate it in Houdini. I started with interface creation with Qt and Pyside. I´m in the early stages but already have some doubts. In maya I can create a shelf panel, add some icons and integrate to my script. I´m trying to do it inside qt using buttons with icons but the result is very ugly. So, It´s possible to create these kind of special houdini panels with a qt interface? Somebody has some tutorials or docs about custom interfaces using python in houdini? I couldn´t find anything more than this Masterclass on vimeo. Thanks
  7. Hello, How can I set additional custom paths for shelf files? Right now all custom tools are stored at $HOME/houdini13.0/toolbar & packaged tools must be somewhere in $HFS. But I would like to setup a different location (let's say where I store all GitHub files), in addition to the custom path. How can I do that? I tried by adding setting $HOUDINI_TOOLBAR_PATH inside houdini.env file. But that overrides all other tool paths, and when I relaunch Houdini, there are basically no shelves there. How do you guys setup shelf deployment which also works with Perforce or other version control? Thanks
  8. Hello, I created few custom shelf tools for learning purposes and added them in tab menu of various contexts. I have deleted most of them from the shelf but all of them still exists in the tab menu. How can I remove them? Also how can I remove the tab menu itself or rename it? Thanks
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