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Found 11 results

  1. Pyro Clustering Tutorial

    In this tutorial we will go over how to set up optimized pyro clustering with oriented DOP containers in Houdini given a piece of geometry moving through a scene. This process will lower simulation time and be more efficient when saving to disk because there are fewer voxels. Link to Tutorial -> https://gum.co/TqUNR The tutorial is free though, if you feel like giving me some support I'd be grateful !! We first go over how to get things set up quick and easy and in the second half of the tutorial we make further optimizations using VEX. We'll look at how to rewrite cluster points to do exactly what we need it to, which includes rewriting the resample sop using VEX. An intermediate tutorial for those looking to speed up their pyro workflow and learn some VEX. Includes the scene file! Hope to see everyone leveraging these optimizations in the future and squeezing in those extra few iterations before deadline! You can reach me at trzankofx@gmail.com for questions or comments.
  2. Knitting with SideFX Houdini?

    Turkish Houdini artist Alican Görgeç is producing amazing knitting work - using SideFX Houdini! If you'd like to find out more about his technique, you can read our new Gridmarkets artist profile: http://www.gridmarkets.com/alican-gorgec.html
  3. Hello everyone! Our new GridMarketsFeatured Houdini Artist is Ehsan Parizi. Learn why he dedicates time to personal projects and discover his colourful Houdini growth patterns! We hope you enjoy the new feature! Have a great week, Patricia and the GridMarkets Team
  4. Just wanted to let you guys know, SideFX and Pluralsight have developed a new "Skill Path" on the Pluralsight platform. There's a specific list of courses for getting started and a test that helps you find out where you should start in the list if you already know some Houdini stuff but want to get better in certain areas. Check it out here: www.pluralsight.com/sidefx And there is a new course about designing VEX driven digital assets too: https://www.pluralsight.com/courses/houdini-designing-vex-driven-digital-assets It's a course by Jonathan Granskog... I met him at FMX this year, super smart guy and a great course. Check it out if you get the chance. -- Cheers!
  5. Hi all, It has been a while since the last Houdini user group in LA, so in an effort to help reboot it, Sidefx is organizing a new Los Angeles Houdini User Group (LAHUG). http://www.meetup.com/LA-Houdini-User-Group/ This is a great opportunity for Houdini artists from all over LA to meet and network. It's cool if you use Houdini, but it's also cool if you don't but want to learn or are considering it. Besides the networking opportunity I will also be presenting some of the work that was done by Method Studios on Ant-Man (mostly ant swarms and macro environments), it should be a fun event with lots of cool visual effects. http://www.meetup.com/LA-Houdini-User-Group/events/230403142/ Please do RSVP if you intend on coming so Sidefx can plan it a bit. Details: Wednesday, May 4, 2016 7:30 PM SideFX Conference Room 3200 Ocean Park Blvd. Santa Monica, CA 90405, Santa Monica, CA (map) The room is located in the Santa Monica Business Park, at the corner of Ocean Park Blvd. and 31st St. (across 31st St. from The Coffee Bean & Tea Leaf). https://www.google.com/maps/@34.0207133,-118.4517402,19.75z Join us for the first meetup of the recently restarted LA Houdini User Group! We will introduce ourselves, hear a presentation about movie VFX, and have some time to meet each other and talk. Agenda: 7:30pm - Announcements & introductions 8:00pm - Presentation by Peter Claes of Method Studios about his work on Marvel's Ant Man. 8:30pm - Q&A with Peter 9:00pm - Socializing & networking For those that can't make it, I'm trying to get approval for this presentation to be recorded, but that is not straightforward with Marvel. Thanks & see you there!
  6. BulletSOP - Open source

    BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint. The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Official repository on Github. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit), Linux(64bit) and OSX(64bit) Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk
  7. SideFX at IndieCade 2015

    SideFX will have a booth at this year's IndieCade! We'll also be doing a talk on using Houdini for game development, and we'll have 2 playable indie games that were built with Houdini, Planet Alpha 31 and DragonMaze. Hope to see you there!
  8. Montreal Houdini User Group

    Hey everyone, I am about to move to Montreal for work and I was wondering if there's a Montreal Houdini User Group up in Montreal. If so, it'd be awesome to meet up and share ideas and knowledge and whatnot
  9. Hello. Has anyone stayed install older versions of Houdini for Linux and windows? thanks.
  10. Napalm Explosion (PyroFX)

    Morning everyone! This was done using PyroFX 2 in Houdini 12.1 using texture emission. The surreal look of the explosion is intentional. If anyone wants, I will be happy to share the hip file. https://vimeo.com/63142836 Cheers, Ari
  11. Showreel 11_2012

    Hi Folks, Just updated my reel since my time at SideFX is coming to an end and am looking for work as an FX Artist/ TD. Breakdown to follow but here's the link. https://vimeo.com/53809110 Software used is Houdini, Maya, Nuke and more. Best Saqib
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