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Showing results for tags 'sticky'.
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Hello guys. i was trying to make sticky glue, that 100% sticks to two objects (never peals of). I have two boards, each with piece of slime, as they touch, slime should join and as they move apart, the slime should stretch and break apart (but never peal off from board). I did spend some time, investigating, but im having hard time to force the slime to stick without pealing. anyone can point me in better direction?
Hey magicians, I'm trying to takle an effect wich a Splash sort of come out of a screen, Any suggestions on what would be the Best way to approach something like this? Flip fluids with density driving by color? Particles to vdb with vortex? Thanks in advance
Hi, I'm new to Houdini and I'm trying to create a dandelion blowing in the wind type of effect. So far I have the constrained the dandelion seed geometry on a sphere and have created a pop network so the dandelion seeds fly off. This is fine however I'm trying to find a way to make the particles stick to the surface and only fly off the surface when the seeds reach a certain angle ( say 20 degrees ) from the normal. I've been looking at this tutorial of how to create this effect in Maya but I'm finding it difficult to translate this into Houdini. I think you're supposed to use VOP's to create the same effect but I'm just a bit puzzled of how to do so cause I haven't used VOPs before :/. Maya Tutorial I've attached my file below. Thanks in advance! DandelionGeo.hipnc