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Found 6 results

  1. Hello good people, 2 quick questions regarding importing track data in Houdini: 1) I have single tracker tracked in nuke and I want to import that track movement in Houdini. How to do that? 2) If I have track data in text file (say track.txt), how to import it in houdini and have same exact movement? Thanks in advance.
  2. Hi there Odforce! I had a small question which I hope someone will know the answer to! When i'm in the COP context, and I create a text node, how can I then get the actual width of the text? As you can see in the top part of the image, there is quite a lot of black padding around the word "Layer". When I drag the text outside of the actual canvas, you can see the blue rectangle that represents the actual size of the word. Is there any way I can query the size of that blue rectangle? Some more background on what I'm trying to achieve: I would like to move and resize the text to a specific location within a canvas. The text however, isn't predefined, so I would need to know the actual size and position of the text without manually having to override the size to minimize the background behind the letters. Thank you all for your time!
  3. I use a Ligature Symbols font , in inkscape when i type time word can display a icon,but in houdini still show time word,can not show icon for me.How to solve it? my friends. Maybe I should say a more detailed: i use font http://kudakurage.com/ligature_symbols/ IconFont.hip
  4. Disappearing text, metaballs

    Hi, Please have a look at the attached project. How can I have the text disappear at frame 30, when the particles takes over? And how can I have a more interesting turbulence of the particles? Thank you for your helpfullness! Stig toto.hipnc
  5. Hi All, I have a bunch of cached volumes running through a for each. When i middle mouse over it i can't see the whole list, naturally because it would take more of the screen. I am aware i can open the extended information box and go to the volume resolution section to see the list. Is there a way to see this information in the text port or in the python shell. My thinking was if i navigate in the textport to the foreach i could do something from there. Any ideas Thanks Saqib
  6. Hi, I am trying to write a custom plugin to draw text data in viewport using HDK. I am trying to use OGL_Render:: textMove3W and OGL_Render::putString function and calling it from within myCookSop which crashes houdini as soon as I use the putString function. I am also overriding renderShaded function but I am having trouble calling this function. Can anyone point me a piece of code that shows what functions I need to implement and from where and how do I call them. Thanks!
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