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Found 52 results

  1. Hello dear VFX community! Every month, we (PopcornFX) are organizing a survey to determine what will be the next tutorial that we will propose to you. How to participate ? Very simple, you just need to follow this LINK, and make your choice among the list. Feel free to share this survey with your friends, and visit our youtube channel to discover more tutorials Cheers
  2. Hello, everyone! I'm very excited to share my Procedural Lake Houses tutorial series, where I show how to generate the houses all the way from base silhouette to final shading. Example of the Generated Content: Link to cmiVFX page: https://cmivfx.com/products/494-procedural-lake-house-building-creation-in-houdini-volume-1 Thank you for watching and have a good day!
  3. Hello everyone, Are you into pyro? Then you might like our new GridMarkets Houdini Artist Profile! Alex Halstead , Senior FX Artist at Iloura, shares his workflow for digital fire effects. I hope you enjoy his thoughts on how to create spectacular and believable digital fire, Patricia and the GridMarkets Team
  4. Hello everyone! Our new Featured Houdini Artist is Hernan Llano, FX TD at Framestore London. Aside from being a really nice guy and a pleasure to work with, I found his career path fascinating - read our interview with him to find out why. Hernan has also graciously agreed to sharing a detailed video tutorial about using applied vectors in Houdini - I hope you enjoy his helpful tips. Patricia and the GridMarkets team
  5. Hello Everyone, This is a fairly long introduction to Arnold in Houdini.
  6. Turkish Houdini artist Alican Görgeç is producing amazing knitting work - using SideFX Houdini! If you'd like to find out more about his technique, you can read our new Gridmarkets artist profile: http://www.gridmarkets.com/alican-gorgec.html
  7. Hello everyone and Happy New Year! We are launching our 2017 series of GridMarkets Houdini artist profiles by featuring talented French Houdini artist Maxime Causeret! Don’t miss the background on his spectacular new Houdini video, "Order from Chaos", created for electronica and techno producer Max Cooper and recently selected as a Vimeo staff pick. We hope you enjoy the article, Patricia and the GridMarkets team
  8. We've just announced a four-part course I put together for Learn Squared, showing an intro to Houdini. This may be too basic for intermediate users, and probably not useful at all for power users, but for people just starting out and scratching their heads in confusion, it should be enlightening. We've put a lot of time into making sure the quality of these lessons is top-notch. Learn Squared is a new way of doing these kinds of online classes. Each course offers mentorship critiques through skype sessions, and each apprentice's journey is recorded and documented as part of the class. We strive to get a lot of cross-discipline relationships started. For instance, I became an apprentice to a matte painter, and my first apprentice was a real-time graphics artist. There are multiple levels of entry with different price points, etc., so not everyone has to be an apprentice and document their work. Check out the course here: https://www.learnsquared.com/courses/houdini-procedural-foundations There's a lot of other great content there, too, which is useful across the CG and design spectrum.
  9. Hey Guys I created a simple Quick start video so everyone can get started with Renderman for Houdini hope you like it Thank you
  10. Hello everyone, For anyone looking to get started in Houdini, or if you're just looking to update your existing Houdini core skills... Check out the Houdini: Core Skills path at Pluralsight. We've recently added a new feature to the skill path. The Houdini: Core Skills assessment is now available! This short assessment of your Houdini skills will allow you to start learning Houdini at just the right level of complexity. Based on your answers the assessment will point you to just the right spot in the path to start your learning, so you don't have to waste time taking courses and learning things you are already proficient at. Here is a quick overview of how the skill path, and the assessment work: -- Cheers!
  11. Just wanted to let you all know that Pluralsight has a new course on building digital assets. Below is a course description: Introduction to Houdini Digital Assets Creating and using digital assets is a key skill you'll want to have in your repertoire if you want to produce high-quality work. This course, Introduction to Houdini Digital Assets, will teach you how to create professional, usable assets for any production pipeline. First, you'll focus on working smart, not hard, and set up the best workflows and practices in order to be as efficient as possible. Next, you'll create, update, and refine the assets UI. Finally, you'll actually create your assets, and set them up for rendering. By the end of this course, you'll have the knowledge required to create high-quality, professional-looking digital assets. The course can be found here: https://www.pluralsight.com/courses/introduction-houdini-digital-assets-2499
  12. Hey everybody! So as a member of both Allan McKays' "FX TD Transformation" as well as "Live Action Series" I can personally say that he makes some of the best FX training out there! Though this is mostly 3Ds Max training, replicating the stuff he makes in Houdini can be a lot of fun. So he just announced that he'll make a new training series, that will be completely free. And he'll be making the most popular suggestion for the desired effect for the plate he has shot. By signin' up with the given link, I will be granted some points as well, which would be much appreciated! Link: http://gift.allanmckay.com/ref/W4336540 Hopefully this is not in violation with any rules, I just wanted to share some great free training. Also, for those of you who submits an idea, feel free to write it down below. Would be cool to hear what people would like to see happen with the shot! :-) Cheers!
  13. LearnDay - Houdini Modeling LearnDay a webinar series EVERY WEDNESDAY at 4 pm Mountain Time (GMT-7) with different topics, you can as ANY question and I'll help you live. Today's topic will be Modeling in Houdini. Houdini has had an amazing amount of new improvements on the modelling tools and we'll take a look at them. PLEASE ASK ANY QUESTIONS ANY TIME, this webinar is FOR YOU. CLICK HERE to view the WEBINAR Please subscribe to the channel to never missed a webinar, trix and tutorials. https://www.youtube.com/channel/UC65D7DvzyyGEqIJVxK-XhDg?sub_confirmation=1 Visit www.mixtrn.com if you have any question and/or want to learn more topics. Thank you
  14. Animal Logic's Matt Estela is our new GridMarkets Featured Houdini Artist! He manages to explain a complex and confusing topic such as DOPs in simple and efficient terms - check out his amazing tutorial here.
  15. Hello community : i created this short tutorial on how to use the reorient attribute node in houdini and also i showed how it is work, it is some math matrix stuff, hope you find it helpful and hope you like it : Note : this training will give you nice idea of using the Matrix in Houdini , .
  16. Hello everyone, This training is a series of small projects that will cover the process of creating a variety of volumetric effects in Houdini and rendering them using Octane. This training is primarily focused on modeling and rendering custom volume effects. Over the course of this training I'll cover a variety of effects which include building and rendering clouds, making a pyro shader and using the blackbody emission to control the pyro shader. We'll also build custom volume effects such as a gas flame and a nebula. Finally we'll take a look at building controllable volume lights and volume fog. NOTE: Additional lessons for Redshift and Mantra will be added to this training towards the end of October. (They will be available separately for download depending upon your renderer of choice. These parts will be charged separately.) For further details click on the link given below http://www.rohandalvi.net/volumetrics
  17. Hi everyone! Following the success of our GridMarkets Featured Houdini Artist profiles, we are excited to introduce our new series of Featured Animation Schools. The focus of our first feature is CG Spectrum Film and Game School, based in Melbourne, Australia. We'll get the opportunity to learn some advanced displacement techniques for materials from CG Spectrum’s Houdini instructor, Ben Fox, who kindly shares one of his video tutorials with us. http://www.gridmarkets.com/cgspectrum.html Let us know what you think, Patricia and the rest of the GridMarkets team
  18. Hi, I've been trying to learn houdini for a while (im usually a 3dsmax, Maya, python, nuke guy) and i'm having a hard time. I finally found a tutorial which looked nice and im trying to dissect, but i came to a halt REALLY fast. This is the tutorial i am trying to follow: https://vimeo.com/126886471 Problem: At minute 2:41 he uses the "fit range umclamped" node, which i also have, but it seems that it changed because it has totally different values. I tried to come up with a solution (but my knowledge of this is at a bare minimum), and i also tried to google it, but no chance. The whole thing wouldn't be a problem if the tutorial would work, but apparently this breaks the whole tutorial. Is there a workaround for this? Please help, i am having a real hard time, and i've been sitting here for 2hours trying to figure it out (getting quite frustrated, and feel REALLY stupid) Cheers, and thanks for your help!
  19. Hi all! Our new GridMarkets Houdini Artist Profile features Alessandro Pepe, Lead FX TD at Framestore, Los Angeles. He shares a detailed and systematic tutorial on how to create cigarette smoke using Houdini: www.gridmarkets.com/alessandro-pepe.html For more information on Alessandro's work, visit his website: www.alessandropepe.com For more Houdini tips go to: http://pepefx.blogspot.com/ We hope you'll like Alessandro's amazing tutorial! Patricia and the GridMarkets team
  20. Hey all. I tend to read these sorts of forums a lot but never actually contribute anything, so I figured I should change that. Here's a somewhat lengthy write up of an approach to peeling paint off of a wall: http://www.pixelninja.design/paint-flakes-in-houdini/ I haven't been using Houdini long (only a couple of months) so there's probably much better ways of doing this. If so, let me know! Hopefully it's easy enough to follow along with. Blog/tutorial writing isn't something I generally do, so if you've got any feedback I'd love to hear it. Edit: added a hip file as per a request paintFlakes.hipnc
  21. Goodman Houdini tutorial ( Tiger on Fire ) Houdini 12-15 Pyro system Price:49 $ This Houdini tutorial has 5.5 hours in length,the first 2 sections will be free, and will open to download very soon. In this tutorial, i have shared ton of Houdini Pyro production experience which i always use during the last 6 years movie production process. I will put on more details about this amazing Houdini tutorials later Contact me for more info at: goodmanhoudini@gmail.com https://vimeo.com/173249803 https://www.youtube.com/watch?v=rp851gDQZk8&feature=youtu.be Section 1 Free https://www.youtube.com/watch?v=lncWHhjEaJc Section 2 Free https://www.youtube.com/watch?v=StOZVF4o-cI also you can download the video to watch on your local PC _________________________________________ This is REAL production experience sharing,can save you time!!!!!!!! we are not the tutorial provider only "translate" Houdini parameters, but we share the experience to you, and help you to improve your Houdini skill. To find FX job or to make your Houdini effect making easier, reduce your working hours per-shot! and make you more competitive! Join us, i'm sure you will not regret! You are able to produce the SAME look after you finish this Houdini tutorial, We are not the tutorial maker to only show you a fancy cover image to make you purchase!
  22. Our new GridMarkets Simulation and Render Submission tutorial is out! Our new video tutorial describes how to submit a Houdini render or simulation to GridMarkets. A sample .hip file can be found at the bottom of the following page to help you to get started: How to submit a render or simulation to GridMarkets
  23. Hello everyone, Our next Houdini artist feature has been published! French Houdini artist and FX Supervisor Niels Prayer shares his thoughts on how to use Houdini efficiently and creatively: GridMarkets Houdini Artist Profile: Niels Prayer As always, we hope you enjoy the feature, Patricia and the GridMarkets team
  24. Hello everyone, Our new Houdini artist feature is out! FX TD Tim Sepulveda tells us a bit about his life and about how to master fur in Houdini: www.gridmarkets.com/tim-sepulveda I hope you like it, Patricia and the GridMarkets team
  25. We have just released a new volume to our Houdini Jumpstart Series from Adam Swaab Intro To VOPS Houdini VOPS is a powerful multi-threaded environment for building tools and components of tools in Houdini. This tutorial goes through the ins and outs of VOPS, going through many short examples to get you ready to harness the full power of VOPS. We also do a quick intro to pure coding in vex, as vex is the underlying language of VOPS. In the final chapter, we show how to create our version of a polygon effector, similar to one you may see in Cinema 4D. If you are not familiar with this fantastic series then you can see all the titles HERE. Thank you Tim