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Found 5 results

  1. I created my vex function, ofcourse i can <include> it in wrangle. But can i compile and use it as intrinsic vex function? I tried to do this, but after all, function is still undefined. I compiled with this command: vcc.exe -c cvex --generate-intrinsic-lib myfunc.vfl After that i copied in houdini\vex\intrinsics directory What i did wrong? Or it's not possible?
  2. Hi, Is there an possibility to have @ working to create write attributes in a vex function? Something similar to the following function void test() { i@test_attrib = 10; } The reason I want to avoid setattrib is that it is much slower as implementation. Are there any other idea's? does the *.vcc compiler optimize the setting of attributes? Cheers
  3. Hello everybody! If we want to create geometry using VEX we can pipe a null node into an Attribute Wrangle and in the latest we can use functions such as addpoint() to birth geometry. One requirement is that we have to set it to run over Detail (only once). The problem comes when I want to do this using a .vfl file and compile into VEX and use a VEX node that points to the compiled file. Geometry won't be created. It is strange because I know VEX just work on points, not on Detail so I have two questions: 1. Why do we have to run the Attribute Wrangler in mode "run over Detail (only once)"? Why not points? 2. Is there a way to use a pragma flag or something to tell the vcc compiler that this code must run over Detail and only once? Thanks for your help in advance. Ramon.
  4. I had what is hopefully a quick question about dsos being used by vfl files. I have a compiled dso, and in my vfl I am calling one of the functions that my dso declares. When using vcc to compile my vfl, it states that my function is undefined. From within a houdini shell I can run: $HFS/bin/vcc -X cvex And I can see my the functions declared in my dso. Exactly what do I need to do to get my external vfl files compiled, using my dso? Thanks.
  5. how to encrypt the otl with vcc12 ?
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