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Search the Community: Showing results for tags 'wedge'.
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Hey guys, trying to use the wedge rop to create multiple pyro wedges to then drive particles - i thought my setup was correct and cant find an error myself but all the wedges look identical, provided my file so have a look and would be great if anyone had any ideas Thanks as always Chris Ink_Water_v2_t1_introducewedge.hip
ThomasPara posted a topic in General Houdini QuestionsHi odforce I have this issue that i cant get "takes" to work with distributed rendering. I have tried with Deadline and HQserver and both get the same issue, they cant "modify" the parameters in the takes because they are locked. I have tried using wedge (telling the distributed renderer that i submit it with a wedge) and i have tried to submit it with just changing the take in the rop itself. Is the take system only meant for rendering on your local machine or am i missing something? As a sidenote, why do HQserver need $HIP or $JOB in the filename when the path is allready accesible to the rendermachines? And why do you have to install the repository on the same partition as the project itself? I hope someone out there knows a solution on this (or have any other clever idea on how to work with different sim settings), because its a bit cumbersome to not be able to use takes when siming. regards Thomas