Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.
Search the Community: Showing results for tags 'windows 10'.
Found 2 results
Hi all, I'm trying to dabble in a bit of HDK programming, however I can't seem to get off the ground: I have an HDK 15.5.564 installation and Visual Studio 2015 (VC14 Update 3). Upon loading up the command line tools and running 'hcustom -s geoisosurface.C' a window pops up telling me that hcustom.exe has stopped working. I use Visual Studio to debug and see if I can get a better idea of what the error is and it yields the following message: Unhandled exception at 0x00007FFAE44373F3 (ntdll.dll) in hcustom.exe: 0xC0000374: A heap has been corrupted (parameters: 0x00007FFAE448F6B0). Anyone else encounter this problem? Is there a step in the process that I'm missing here? Any help would be appreciated. Cheers!
Im currently using a MacBook Pro (Retina, 13-inch, Late 2013) and running El Capitan, and its a well known issue but the viewport performance in Houdini is extremely slow... I got so frustrated I took what might have been an extreme action and bought windows 10 and installed bootcamp to see if it would run any quicker on there.. (is that possible?). After spending a few hours installing windows/bootcamp drivers etc. I finally got round to installing Houdini on windows and now that doesnt even work! I get an error saying: "The file or directory is corrupted and unreadable" Does anyone know why i'm getting this error or if theres a fix for this? I tried Houdini 14 and 15 (64-bit) and Houdini 13 (32-bit) but all gave the same error....