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Hey Came to London to work for Crowd at MPC. Here's a summary of the challenges I responded to in Houdini: At the moment, I'm looking for the next thing to hop on. Most jobs for Houdini are VFX centric and I'm mostly a generalist leaning more towards geometry, rigging and motion processing side of things. Here's some public Orbolt Assets: https://orbolt.com/search/?q=probiner Building one right now to upload, to alike the matrix one, visualize arrays of vectors: https://i.imgur.com/ZPki1XN.png Let me know if there's something fit mid-term going be it for Houdini or XSI or even just if you're around and want to have a chat! Thanks
Hey, I'm an XSI guy moving to Houdini so a little new to the software, I'm trying to use an Attribute VOP to apply velocity as an overall multiplier to all points (bound to another attribute) and then use this to multiply the scaling in one axis. Using the average node in the Attribute VOP seems to only average two or more attributes onto individual points. In XSI ICE i would have used the "Get Set Average" See image Thanks Colin