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Motion Vector Pass


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Hi guys,

I would like to know how to create a motion vector pass with houdini. I found two forum topics and this shader (http://www.sidefx.com/exchange/info.php?fileid=608&versionid=608) on the net they didn't work for me. Could someone please explain me how to create a motion vector shader/pass? That would be great, all the other passes work fine.

Thanks a lot!

Richey.

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  • 2 years later...

You will need to have "Geo Time Samples" on at least 2 on the mantra node to get deformation blur. Let me know if that doesn't work and I will have a closer look!

(You can also add Geo Time Samples to a single object if you don't want it as a global setting, add the setting to your object with the gear icon > edit rendering parameters)

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