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Re-create Sci-Fi Art WIP Neues Land im Weltall

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Thanks for the comments!

Merry X-mas to all !!

Still doing rocket science :)

Some minor bugfix in the foreground, a basic planet and the starfield by calix...nebulas in work

Greetz

Felix

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now in final resolution and with some nebula..

great work at the moment, im very exited when i think that all is done in a procedural way with houdini...

sadly i could do something for this only on maya, not houdini. :P

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Looking really good Dyei.

One tiny-tiny suggestion would be to try to separate the rocket from the landscape in the back. You could try that just by lighting to adjust the gray levels, or maybe some color tint variation.

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thx Andz and Dyei

tried to improve seperation of the rocket and added detail to it.

now the stilts need more love..

greetz

Felix

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Changed my composition a bit and now the crew is doing some exploration...

Plz give me some comments and crits

Hey and a good new year! :)

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@fex: Mache die Astronauten etwas groesser! Der Planet ist zu gross/zu nah - erdrueckt die Sache etwas...

Happy new year to all!

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You have an compositing error, the black pixels where the two planets meet.

Of course is everywhere, but you cannot see it where the sky and the planet meet, because the sky is black also.

I guess it have something to do with the premultiplication.

Also, you should do something with the colors. Either desaturate the background elements or put some color on the foreground elements.

Looks like a cut from a black and white paper put over some picture from a modern, full color magazine.

Make the astronauts bigger.

Good luck and a happy new year!

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thx for the c&c Bandaciu and Leo

there was indeed a premult problem in the midground terrain comp, but it was busted..

the astronauts have to be small in relation to the rocket,

maybe its the foreground terrain with proportions of the inner patterns which feel wrong size.

Added a spacestation, made the planet less prominent.

Lots of things need texturing but i tought first to finish all the modelling stuff!

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hi all

for today fixing the crater under the rocket, some tints and compositing changes

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awsome work! I love the metal on the rocket.. feels very vintage indeed. The land is coming along great as well. now all you need is a really tall ladder to get up to that top door!

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thx breadbox i tried to achieve a vintage colorized look

to avoid transportation problems now with crane :)

started adding rocks...

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now with higher detail stilts and some minor changes...

hope i have enough time to play a bit with the composition

greetz

felix

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hey everybody

changed the camera, finished stilts...

tomorow finishing touches for the stars and nebula background

sadly i had no time for a moon crawler vehicle :)

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hey everybody

changed the camera, finished stilts, lowered the far mountains...

tomorow finishing touches for the stars and nebula background

sadly i had no time for a moon crawler vehicle :)

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Edited by fex

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great work. I think its one of my favorites that I have seen so far. perhaps you can share your process for designing the landscape. Im beginning and would find it helpful to see how others work.

best,

Bradon

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thx Brandon,

for this moon style landscape i used as base displacement map some geotiffs (http://seamless.usgs.gov/website/seamless/viewer.htm)

did some color normalize, image editing, mixing parts. For the close up did crop through camera, then a sop displace with a simple vop

and handled that to zbrush over for detailing and texturing, back in Houdini using this geo for rock copy stamping...

hope this helps

cheers felix

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