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L-system growing on the surface of an object


sabotage

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Hello I am trying to get a proper growing of l-system on an object surface. In my case I have an animated human figure and I am trying to grow l-systems around body parts in animation. I cannot use creep or project because the surface is polygonal. I tried with rayhit but it doesn't look right I also tried drawing curves on the surface of the object and then using the curve deformer but it is a little bit slow because my l-system is with too many branches. Can you please give me some ideas on approaches thank you.

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Is there a way to use the wire solver with this technic as a goal . So that the l-systems fly around and then they snap. I can make this with sdf attractor with softbodies but I cannot preserve the edgelengths of the l-systems. I will post an example on what I am trying to achieve.

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Nice link.

Here is something inspired by this. The Lsystem sticks for a while and then grows out.

Sorry for the messy setup.

I don't understand how you got the points to stick to the tree trunk using an AttributeTransfer. I understand that you transferred the P values from the trunk to the l-system, but I don't get how you managed to control it.

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You can have some degree of control if you play with blend width, sample count and a smooth sop.

About wiresolvers, in principle it should be possible to send the lsystem to a dop network, cling the roots and break them, but in practise it's probably just too heavy and you'll just get a messy setup.

Edited by Macha
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  • 2 months later...

Hello everyone :)

I'm trying to reproduce the L-System growing on surface setup from the Siggraph slides that are on the thread.

I used Macha's file to inspire me with the readings from andyboy3d's website.

I'm having some trouble reproducing this slide http://www.andyboyd3d.com/siggraph_talk/img39.html

So far this is where I'm stuck.

If anyone could give me a hint on the next move I would really appreciate it.

It seems that my L-system is going up to fast and taht it doesn't wrap around the tree tube.

Thanks for your help

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sure, here is the file. not quite the same as andy's, but something along those lines, I personally don't like point SOP due to cooking speed so I avoided it in this one too

Thanks for your answer, i'll take a look at your file right now.

You're really helping me out there. :)

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  • 4 years later...
  • 3 months later...

Hi,

i am facing some problems can anyone solve it.

 

Nice link.

Here is something inspired by this. The Lsystem sticks for a while and then grows out.

testgrow_fix.hip ( i followed this file you can find this  file above only i copied and pasted )

 

i have follow the above links its excellent but when i use modelled leaf its doesn't work only its work circle, sphere and default model are work

how can i add leaf please can any body help me, when i am adding in Lsystem leaf J and K and i do project then my leaf are being destroy.

 

 

Thanx

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  • 1 year later...

Great thread and great help so far!

I was wondering if anyone knows where to find some good L-system rules to make Ivy. Having problems understanding the rules properly.

 

Thanks in advance :)

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