Jump to content

Show reel_open to trade skill


wjc1110

Recommended Posts

Hi everyone,

New to Houdini and this is my first reel and would be more then happy to trade skill and learn from each other!

Used Maya and some Houdini also Nuke to composite.

I know that all you guys time are limited too, so enable to let me help you guys is I am welling to make entire tutorial and start from scratch and share with you guys.

This tutorial will cover start from making Houdini model pre-fracture it, importing to Maya ( Simple Trick), Using some dynamic engine to calculate the Rigid body simulation, then emit particle based on impact and have it to rotate and to have dif size of particles. Then how to instance it. Finally emit smoke based on the trails that we ask it to go to.

Last to composite it in to Nuke.

I am interested in how to emit particles when it fracture in Houdini(11) Rigid Body Dynamic, also how to emit smoke with particles. (Details needed)

Thank you for all your time and I believe that we all need to learn from each other and to become a better artist.

Best,

W

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...