Jump to content
eloop

A few updates for the HOT examples.

Recommended Posts

Hi people,

I just fixed a problem with vop_displace.hip in the examples directory that was suffering from houdini version bitrot. For some reason the wave height paramater had been reset to zero.

I also added an new example 'equivalent_geos.hip' that shows how you go about getting matching oceans via SOP, VOPSOP and VEX shader, something that I've been asked on more than one occasion.

https://github.com/eloop/hot

-Drew

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×