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butterfly flocking system


Nando

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  Hi everyone 

 

I am experimenting on a butterfly flocking system, where i was inspired from , OZ the great and powerful where Franco falls from the sky and wonders the Beautiful nature among him and sees a bunch of butterfly(which actually looks like a tree) and flies away.  

 

I am almost there and I need some help no to get  this up and running

 

I created and simple model and animated it using chops and cycled it all the way,

and scatterd some points in a surface and copied it over 

 

and i have used a stamp function on a time shift to randomly make the Wings flap  over time, so that all the butterfly looks different (has a different look), 

and gave the points some force and it moves fine.. 

 

now i am stuck with the wings animation,  basically i want to take control over the wings flapping,  i.e  I want the wings to get flapped when the butterfly is flying and not while resting .

 

This s where i need your help, i tried and i am still trying, and learning to get this done. 

any help would be much appreciated. 

 

 

I have also attached a file, so far what i have and also for people who doesn't understand my broken English ;)

 

 

thanks in advance 

post-7924-0-23654900-1389979995_thumb.jp

fly_flock_odforce.hip

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create different animations for the different states you want the butterfly to be in.
then you can create some attributes on your points, like when vel is greater then "value"/vel smaller then "value" and the same with rotation.
now that you have the four attributes you can stamp different animation cycles on the points according to the state they are in.
 

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