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Hi All


 


I was trying to get a nice crown splash by throwing a big rock on a water surface.


 


Here is a test


 


https://vimeo.com/92410596


 


pass is: splash


 


My question is:


I generally like the crown shape but I dont like how the water gets back from the center.


Its coming very high up and although it might be physically correct I would like to control it and tame it a bit.


 


I found that giving some initial waves helps a bit.


Otherwise when I throw the rock on a flat surface then the water that comes up from the center travels miles and sooo fast !!!


 


So any ideas to have more control on this?


 


thank you all


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Hi Harima,

 

This last Siggraph, I participated in a talk with some of my colleagues about directable fluids - Directable fluids in the world of epic

 

At Blue Sky we have a proprietary procedural trajectory rig that we use in conjunction with a flip tank to create directable crown splashes.

While I can't share with you the trajectory aspect of the setup, I can show you how to integrate something like a POP sim that mimics a crown splash in to your Flip sim. The end result is something more controllable. Keep in mind, this is a quick low-res example, but it will get the idea across.

 

Best of luck,

Ilan

IGcrownSplash.hipnc

Edited by wick3dParticle
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